In fact, the level design of Baby Steps is hugely inspired by two things: a custom map in Mirror's Edge and a Japanese ...
When Miles Tost moved from The Witcher 3 to Cyberpunk 2077 in 2016, he soon realized that he was dealing with a unique challenge. Despite both being RPGs, the two “couldn’t be more different,” with CD ...
Rachael (she/her) has been in love with all things video games for more years than she cares to remember. Her previous roles include being a staff writer, senior editor, and also the head of culture ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Immaculate level design in open-world games is crucial for a ...
Cairn's climbing routes are all handcrafted because the "geometry is very important." ...
Free-form level design in FPS titles like Neon White encourages non-linear exploration and player agency. Neon White focuses on speed and movement over typical shooter gameplay, using unique cards for ...
EDA tool providers will serve as powerful allies for customers to develop and implement workflows, and to show them what’s possible. Siwinski: You’ll see collaboration in the ecosystem because no one ...
If you've seen images of the infamous double-level airplane seat concept and thought "that's never going to happen" - maybe think again. Aviation start-up Chaise Longue, the brains behind the ...
Genshin Impact has offered some scaled-back in-game creation for players before. Events like Divine Ingenuity let players create custom challenges for one another to take on, while Serenitea Pot has ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. Amidst the disappointing news of ...
It might seem ironic given its status as one of the world’s most ubiquitous games, but there’s quite a lot we don’t know aboutSkyrim. Up until now, we’ve never heard many details about what changed ...