Game-based training transforms traditional learning from a passive experience into an active experience. Through play, points, badges, leaderboards and rewards, users engage at a much higher level.
In 1965, Robert Gagne published “The Conditions of Learning.” In the book, Gagne defined learning as, “a change in an individual’s capacities that continues during a specific period, and that cannot ...
Learning outcomes and objectives are the fundamental elements of most well-designed courses. Well-conceived outcomes and objectives serve as guideposts to help instructors work through the design of a ...
Shawn Rogers, Senior Director, Global Training & Awareness, Walmart, has developed ten design objectives for establishing your compliance program training design objectives. You should consider doing ...
Scott Burgess is the CEO of Continu, a modern LMS for enterprise organizations. He's passionate about improving workplace learning. Organizations can achieve significant skill development and employee ...
What is Terminal Learning Objective? This is a statement of what a learner will be able to do at the end of a course of instruction. Any course of instruction, whether practical or academic, should ...
Learning outcomes has become a focus in education policy and pedagogy. But schools need to move beyond textbook learning and education should shift focus from rigid learning objectives to achieving ...
Assessment of course quality, student learning, and professor effectiveness has become paramount in many of today’s universities and colleges. We seem always to strive for a better way to assess our ...