Indie studio Sunset Visitor’s upcoming title, Prove You’re Human, shifts from the stylised art of its debut to photorealism, exploring contemporary anxieties about AI. Built in Unity, the game follows ...
The project is in an experimental, pre-alpha, exploratory phase with the intention to be productionized. We move fast, break things, and explore various aspects of the seamless developer experience ...
Claude creates the entire game: scene setup, neon materials with bloom post-processing, brick grid layout, game scripts, VFX, and UI — all through Unity MCP commands. From an empty scene to a fully ...